Print Page | Close Window

Trouble against weird players

Printed From: Alex Table Tennis - MyTableTennis.NET
Category: Coaching & Tips
Forum Name: Coaching & Tips
Forum Description: Learn more about TT from the experts. Feel free to share your knowledge & experience.
Moderator: yogi_bear
Assistant Moderators: APW46, smackman
URL: http://mytabletennis.net/forum/forum_posts.asp?TID=68972
Printed Date: 04/27/2024 at 4:17am
Software Version: Web Wiz Forums 12.01 - http://www.webwizforums.com


Topic: Trouble against weird players
Posted By: Swiff
Subject: Trouble against weird players
Date Posted: 10/30/2014 at 8:53pm
One of the clubs I go to has a lot of middle aged chinese people. They only hit the ball in the most obvious of situations. Otherwise, the push and try and send weird spins and short balls back. I have to pop in up for them to make them hit (then they flat hit). Since they obviously push all serves back, I just serve long then hit their service return. But I'm still inconsistent enough to lose.

Suggestions?

-------------



Replies:
Posted By: racquetsforsale
Date Posted: 10/30/2014 at 9:22pm
First, improve your pushes until you feel like you can indefinitely maintain a neutral pushing rally with them.

Then work on your long pushes, which will force long returns.

Then work on your flips/flicks and over-the-table loops which allow you to break open a pushing exchange or outright attack.


Posted By: BH-Man
Date Posted: 10/30/2014 at 10:09pm
You just need more time to develop reading the spin better without getting into any of the stance, movement, mechanic stuff.
 
Why not try to spin heavy and deep once before hitting?
 
Why not try to set your body up for a cross court shot, then let ball come back into your effective strike zone some more and hit a loop drive down the line?
 
Why not try to learn how to serve really heavy, then learn how to serve dead with exact same motion and be ready to step in to finish?


-------------
Korea Foreign Table Tennis Club
Search for us on Facebook: koreaforeignttc


Posted By: JohnnyChop
Date Posted: 10/30/2014 at 10:38pm
Good suggestions here...

Based on what you said...
Push long and fast for under spin and then loop all other balls (seems like their strange spin is not strong anyways if you are popping them up)

But in general you should always strategize to make the opponent play your game and not the other way around...
Perhaps you should share a bit about your game so we can help you better


-------------
729 Battle 2 Yasaka Goibao 5 Nittaku Fastarc G1   
Nittaku Fastarc G1 Butterfly Cypress Max


Posted By: Clarence247
Date Posted: 10/31/2014 at 12:22am
Actually, the answer to this is very simple but to get to a point where you can actually do it requires a lot of hard training. 

You need to learn how to open vs underspin. Once you open with top spin vs underspin the opponent can only block - he cannot push back. (he can actually counter top spin or chop if he is a pure chopper, but this is more advanced)

Opening vs underspin consists of 4 shots. FH loop vs heavy underspin (opening loop), BH vs heavy underspin (opening loop), FH flick vs short pushes and BH flick vs short pushes.

Each stroke requires hours of training to build up proper form and consistency.

If you have a coach then multiball is the answer. If you do not there still is a way.

Train with one of these guys. You serve with underspin, as heavy as you can - he pushes always to your FH long and you open (loop). Then same but he pushes long to your BH, then same but short push to FH and then to BH.

In each case the aim of the exercise is to open immediately and force a block. On the block the ball will have no or very light underspin. Your objective is then a control medium power loop which sometimes finishes the point but it's actual objective is to force another block. Finally after the next block a power loop with the aim to finish the point is normally the best option.

To give a concrete example you can plan an exercise like this:

You serve with underspin to their BH,
they return mid to long push on your FH side,
you open (loop) across,
They block with their FH accross,
you play a loop drive with medium power again across.
Once again they block across,
then you power loop at close to your full power (but a loop not a smash) down the line.

this is only one example, there are many variations of when to play down the line or across, and when the push is to the BH or short for example.

The main objective at 1st is to never miss the opening loop. Once this is achieved then the rest of the exercise gains relevance.

This is a systematic approach which will make you better... other suggestions here that I have read so far may help you beat this or that particular player, but do not contribute much to your overall skill level.

An opponent who pushes when he should have opened has to be punished by and opening loop.


Originally posted by Swiff Swiff wrote:

One of the clubs I go to has a lot of middle aged chinese people. They only hit the ball in the most obvious of situations. Otherwise, the push and try and send weird spins and short balls back. I have to pop in up for them to make them hit (then they flat hit). Since they obviously push all serves back, I just serve long then hit their service return. But I'm still inconsistent enough to lose.

Suggestions?


-------------
OSP Virtuoso (Off-)
MX-P (Max)
Mantra M (Max)

Backup:
Yasaka Extra Offensive,
Nittaku H3 Prov
729-802 SP


Posted By: Swiff
Date Posted: 10/31/2014 at 1:01pm
Thanks guys, this makes me want to play and try again. These are actually the exact same tactics I try to apply. And it works for me to an extent. Last night, for example, I was making 75-80% of my opening shots against their pushes and short balls. After that, though, they block or move off the table and start doing the weirdest things with the ball. Then I miss eventually. This stuff just turns me into an awful player. I often practice and play with 2000-2200 players, then I look like a fool playing these guys. lol

-------------


Posted By: rick_ys_ho
Date Posted: 10/31/2014 at 1:36pm
Maybe it is not a good idea to call them weird players. Practicing with 2000+ players doesn't mean you are at that level. Actually in the range from level 1600 to 2000 there are a lot of middle aged players using unorthodox play styles as you described. Their game might look weird, but very effective. My suggestion is "Don't overlook this type of players. Losing to them isn't that bad".


Posted By: Tinykin
Date Posted: 10/31/2014 at 2:42pm
Yup to Rick.
Their strength is that they concentrate on just a few strokes/serves but become very good at them.
Their weakness is that they concentrate on just a few strokes/serves.



-------------
Blade:
Darker Speed90
Rubber Fh and Bh DHS Hurricane 3, 39/38deg

Delusion is an asset


Posted By: geardaddy
Date Posted: 10/31/2014 at 3:32pm
The key to playing these styles is to relax, exercise some restraint, and pick the right balls to attack.  You have to respect that these players often give some high quality blocks/counters, but they will give you some weak returns.  Also, you don't need to be very aggressive against them because you don't need to worry so much that they are going to have a potent attack.  So, think to yourself "patience and control", i.e. spin the ball for control and be patient to hit for a winner.



Posted By: LUCKYLOOP
Date Posted: 10/31/2014 at 4:44pm
Originally posted by rick_ys_ho rick_ys_ho wrote:

Maybe it is not a good idea to call them weird players. Practicing with 2000+ players doesn't mean you are at that level. Actually in the range from level 1600 to 2000 there are a lot of middle aged players using unorthodox play styles as you described. Their game might look weird, but very effective. My suggestion is "Don't overlook this type of players. Losing to them isn't that bad".


+1

These players are probably a lower skill level version of PushBlocker, who is rated around 2100-2200. He gives 2300-2500 players trouble at times. Yes the style is unorthodox compared to a conventional offensive game.

These type of players can be very difficult to beat in the 1400-2000 rating range.

Watch matches how other players beat them noting their strategy.

..



-------------
Hntr Fl / 4H & BH Xiom Sigma Pro 2 2.0
Yinhe T-2 / 4H Xiom Sig Pro 2 2.0 BH Xiom Omega IV Elite Max
Gam DC / 4H DHS Hurricane 8 39deg 2.1 BH GD CC LP OX
HARDBAT / Hock 3 ply / Frenshp Dr Evil OX


Posted By: JohnnyChop
Date Posted: 10/31/2014 at 5:54pm
Originally posted by LUCKYLOOP LUCKYLOOP wrote:

Originally posted by rick_ys_ho rick_ys_ho wrote:

Maybe it is not a good idea to call them weird players. Practicing with 2000+ players doesn't mean you are at that level. Actually in the range from level 1600 to 2000 there are a lot of middle aged players using unorthodox play styles as you described. Their game might look weird, but very effective. My suggestion is "Don't overlook this type of players. Losing to them isn't that bad".


+1

These players are probably a lower skill level version of PushBlocker, who is rated around 2100-2200. He gives 2300-2500 players trouble at times. Yes the style is unorthodox compared to a conventional offensive game.

These type of players can be very difficult to beat in the 1400-2000 rating range.

Watch matches how other players beat them noting their strategy.

..


+1
I find that a lot of middle age Chinese players grew up playing very unorthodox... Because when they were playing they didn't have anyone to teach them nor YouTube to watch and emulate the pros...
Unorthodox is not a bad thing by any means... Because what they lack in fundamentals is made up by their superior touch and understanding of spin...

I find that a lot of the Chinese players don't mind playing people with junk rubbers or wierd styles.. And because of this they are very good at adjusting to your game in competition...

Maybe the best way is to play them often and really try to understand their spin...

-------------
729 Battle 2 Yasaka Goibao 5 Nittaku Fastarc G1   
Nittaku Fastarc G1 Butterfly Cypress Max


Posted By: frogger
Date Posted: 10/31/2014 at 5:58pm
This type of player can be difficult especially if they spout garbage verbally during the match. Don't let them play their mind games with you as their game is based on trickery and weirdness. Most who play this style display good sportsmanship but once in awhile you will draw a real problem child.

-------------
Wood Paddle
Red side
Black side.




Posted By: BH-Man
Date Posted: 10/31/2014 at 6:14pm
If they are willing, ask then every now and then what they did and what you failed to do that caused you to lose a certain point. Do this as much as they are willing to help and you have a base to go a direction from instead of general stuff like overall improving your ability to read spin or be more consistent.

-------------
Korea Foreign Table Tennis Club
Search for us on Facebook: koreaforeignttc


Posted By: NextLevel
Date Posted: 10/31/2014 at 6:24pm
You already have part of the solution. What you need to realize is that entering a rally on neutral terms is a poor way to play table tennis, and this is where most weird players get stronger. It is hard to play weird against consistent heavy topspin. At that point, your opponent is a good player, not a weird player.

Stop the 3rd ball hit and make it a consistent third ball attach by improving the topspin component. The solution to weird players is improved, consistent topspin. Once you realize that, your game will get better.

-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: tommyzai
Date Posted: 10/31/2014 at 6:38pm
There are many "weird" style advanced basement and out-of-the-basement players out there, but usually strong players who use a lot of spin can over power them. 

Note:  I think table tennis players are weird, in general. Our sport has many nerds with unusual social skills. Yet, we find ways to make it work. I haven't come to blows yet, but close. ;-0


-------------
For More Info, PM or Email me: [email protected]


Posted By: ChichoFicho
Date Posted: 10/31/2014 at 6:55pm
There are no weird players. Players are good and bad. The one who wins is the better.


-------------
Darker Speed 70

Hammond FA Speed

Tyotokusen


Posted By: cole_ely
Date Posted: 10/31/2014 at 7:02pm
All the things mentioned are good.  I'm just going to add one thing here and it's kind of a sopbox thing for me I guess, but I was there for years. 

Using too tacky of rubber overemphasizes spin management.  The way to beat these players, as stated, is to be able to consistently turn the point to topspin and keep it there.  Having your rubber too tacky GREATLY complicated this.

You probably aren't going to be able to beat these guys on pure spin, esp backspin and sidespin.  At some point you're probably going to have to be able to pick hit a weird ball to win the point.  Again, hard to do with tacky rubber.


-------------
Wavestone St with Illumina 1.9r, defender1.7b

Please let me know if I can be of assistance.


Posted By: Egghead
Date Posted: 10/31/2014 at 9:47pm
Originally posted by cole_ely cole_ely wrote:

All the things mentioned are good.  I'm just going to add one thing here and it's kind of a sopbox thing for me I guess, but I was there for years. 

Using too tacky of rubber overemphasizes spin management.  The way to beat these players, as stated, is to be able to consistently turn the point to topspin and keep it there.  Having your rubber too tacky GREATLY complicated this.

You probably aren't going to be able to beat these guys on pure spin, esp backspin and sidespin.  At some point you're probably going to have to be able to pick hit a weird ball to win the point.  Again, hard to do with tacky rubber.

Ya, u are right, it is hard to beat these guys with pure spin, particularly the well-off rubbers' player. I ran into three players like that, give me a lot of problems.
You should serve short, pull them in, then you push long (not a problem since they do not loop); After that, you can loop/ hit / push their returns.


-------------
Aurora ST: Rhyzm / Talent OX


Posted By: Swiff
Date Posted: 11/01/2014 at 2:47am
Thanks for the advice everyone.   And in reply to a lot of you: 
I never meant to call the players themselves weird, that'd be insulting.  I was simply referring to their play style.  Weird as in, it's not how most players play, not how coaches coach etc.

I guess you guys are right, I see these players giving 1900 players some trouble, too.  So it's not just me, which is good news, I guess.  I think I get frustrated after the first game because what's fun to me is hitting and looping, and I play TT for fun.  When I'm stuck on this slow weird game and I'm losing to it, maybe I mentally give up a bit.

Originally posted by rick_ys_ho rick_ys_ho wrote:

Maybe it is not a good idea to call them weird players. Practicing with 2000+ players doesn't mean you are at that level. Actually in the range from level 1600 to 2000 there are a lot of middle aged players using unorthodox play styles as you described. Their game might look weird, but very effective. My suggestion is "Don't overlook this type of players. Losing to them isn't that bad".

Every time I mention ratings, people pull these statements out.  >.<  

I never meant to imply that I play near a certain level because of who I practice with..   I just wanted to say that I have plenty of experience playing with that level of player and that I can play matches and practice with them just fine.  To help you all understand what kind of advice to give me for this topic.  

Thanks again everybody.  I'll be at that club again next Thursday and I'll try and put my heart into the game and give 100% the whole way through.  I also need to practice patience and respect their game more (someone mentioned this).  


-------------


Posted By: cheondo
Date Posted: 11/01/2014 at 8:43am
It's mostly just experience. The good thing is that you're getting a lot of this necessary experience out of the way. I see a lot of people lose against medium pips, b/c they're "weird". Well, when you know how to play against them, you can easily beat them, usually. Same with long pips. 

You learn to develop techniques and strategies to beat them. It's all part of the learning process. Enjoy!


-------------
Primorac Carbon + P7
Feedback http://mytabletennis.net/forum/forum_posts.asp?TID=70427&title=feedback-cheondo


Posted By: Roger Stillabower
Date Posted: 11/01/2014 at 9:41am
I find it hard to anticipate a player that doesn't have orthodox strokes where the ball is going , and generally they don't even know where it is going.

-------------
Shifter


Posted By: NextLevel
Date Posted: 11/01/2014 at 9:56am
I will stress that quality balls (pace, spin, placement) against a "weird" player at your level or even below USATT 2000 limit what they can do to the ball in terms of giving you something back.  We have a lot of pips players at my club and the common antidote to beating all of them consistently (and troubling the better ones) was being able to develop a consistent opening loop on both sides so that one could initiate the attack and get into topspin on one's terms.

Contra what some people have said here, tacky rubbers actually make playing "weird" players easier because they give you more spin manipulation options if you play actively and can read the spin.   And usually, that's once per rally if you open at the appropriate time with heavy topspin.  What usually happens is that most players who are used to being passive pushers want to play a low risk pushing rally, but that is exactly what plays into the strengths of the weird players, as such balls are slow, not powerful and easy to control or manipulate into weird spins and get popped up or pushed off the table.

When you loop against most of these weird players, they will *block*.  That is one of the secrets to beating them - they don't counter loops aggressively.  So if you loop controlled, heavy topspin, you know what to expect back and you can then improve how you manage the rally around that.  You can learn to drive the high balls rather than loop them with control, or you can move the loop around, or you can even push some balls as a variation.  But the biggest mistake is to engage in pushing rallies just for the sake of doing so (as opposed to pushing them around the table to set up your next shot).

Against weird players, the ball slows down.  Take advantage of it by opening with topspin.


-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: tsanyc
Date Posted: 11/01/2014 at 10:23am
My 2 cents:
- serve stronger underspins short follow by a loop shot if they push back long;
- if that doesn't do it then try top/side-spin short, remember to seek placement, you need to know their least expected spots;
- as a last resort, it works for me at least is to use long pips 1mm sponge on back side ( I love hellfire) because of chopping and ability to swipe and attack.

Try n good luck!

-------------
http://mytabletennis.net/forum/forum_posts.asp?TID=27730&title=feedback-tsanyc - My Feedback


Posted By: cheondo
Date Posted: 11/01/2014 at 10:32am
Great advice, Nextlevel. Any relatively heavy topspin, especially a slow one, will worry them greatly! All that they can do is block back a weak and high ball. 

Now, if they're good, they'll smash it down your throat. But that's like high level stuff. 

But I don't agree with whoever said that tacky rubbers are helpful. Tacky rubbers make whatever weird spin they put on the ball more dangerous to you. They also make lifting heavy underspin more difficult. A rubber like Tenergy, requires very little effort to lift backspin and very little effort to create a lot of topspin. Of course, any new gen rubber will do the same.


-------------
Primorac Carbon + P7
Feedback http://mytabletennis.net/forum/forum_posts.asp?TID=70427&title=feedback-cheondo


Posted By: cheondo
Date Posted: 11/01/2014 at 10:35am
Originally posted by Roger Stillabower Roger Stillabower wrote:

I find it hard to anticipate a player that doesn't have orthodox strokes where the ball is going , and generally they don't even know where it is going.

Well, this simply means you haven't learned to anticipate all that you can. Unorthodox strokes are irrelevant, since 80% of Americans have them! The key is learning to read ball spin, which comes with experience, concentration, and probably some coaching.


-------------
Primorac Carbon + P7
Feedback http://mytabletennis.net/forum/forum_posts.asp?TID=70427&title=feedback-cheondo


Posted By: NextLevel
Date Posted: 11/01/2014 at 10:54am
Originally posted by cheondo cheondo wrote:


But I don't agree with whoever said that tacky rubbers are helpful. Tacky rubbers make whatever weird spin they put on the ball more dangerous to you. They also make lifting heavy underspin more difficult. A rubber like Tenergy, requires very little effort to lift backspin and very little effort to create a lot of topspin. Of course, any new gen rubber will do the same.
I said so and I assume by the statement, tacky meant grippy and/or sticky, including Chinese tacky, but not necessarily Chinese.  I thought the spin sensitivity of the rubber was what was being criticized and that Tenergy would also fall into the class of rubbers being criticized.

The spin sensitivity of Tenergy is what allows one to overpower spin as well as makes it spin reactive.  So if I scared of the ball and just touch it, Tenergy is the worst rubber in the world.  But when I am actually trying to do something with the ball, Tenergy is the best rubber in the world.  So I tell myself not to be afraid of the ball. I shouldn't rush into it, but just get to the ball on time and do a stroke, even a very short one vs just letting the ball react with my paddle.

But in most cases, the problem is deciding not to open and letting the player introduce his weird spins.


-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: cole_ely
Date Posted: 11/02/2014 at 12:07am
Yes, tacky can be an advantage for good players,but we're talking about players still, learning consistency.

-------------
Wavestone St with Illumina 1.9r, defender1.7b

Please let me know if I can be of assistance.


Posted By: NextLevel
Date Posted: 11/02/2014 at 4:39am
I guess it depends in whether you are training a player for today or tomorrow.  Yes, today, the less grippy rubber will give them more margin for error especially on passive shots, but might not encourage them to take the aggressive shots and make the precise spin reads they need to take to compete tomorrow.  If a player is not looking seriously to improve, then experimenting to find the right rubber for his passive shots is fine, but someone hitting with 2000+ players hardly sounds like someone in that category.

-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: cheondo
Date Posted: 11/02/2014 at 6:50am
Originally posted by NextLevel NextLevel wrote:

Originally posted by cheondo cheondo wrote:


But I don't agree with whoever said that tacky rubbers are helpful. Tacky rubbers make whatever weird spin they put on the ball more dangerous to you. They also make lifting heavy underspin more difficult. A rubber like Tenergy, requires very little effort to lift backspin and very little effort to create a lot of topspin. Of course, any new gen rubber will do the same.

The spin sensitivity of Tenergy is what allows one to overpower spin as well as makes it spin reactive.  So if I scared of the ball and just touch it, Tenergy is the worst rubber in the world.  But when I am actually trying to do something with the ball, Tenergy is the best rubber in the world.  So I tell myself not to be afraid of the ball. I shouldn't rush into it, but just get to the ball on time and do a stroke, even a very short one vs just letting the ball react with my paddle.


I mostly agree but I find Hurricane and Skyline to be more reactive to spin than Tenergy. I just tested Skyline recently and found lifting heavy underspin to be very difficult. Also serve returns are more difficult. A rubber like Barracuda would be ideal since it can lift underspin but is not that reactive to incoming spin.


-------------
Primorac Carbon + P7
Feedback http://mytabletennis.net/forum/forum_posts.asp?TID=70427&title=feedback-cheondo


Posted By: smackman
Date Posted: 11/02/2014 at 7:37am
firstly Don't worry about all this rubber advice just use what you use

secondly If you can't beat them now then they are better than you, so learning, improving and having some strategies and playing them on a regular basis is only good for your advancement
and have some fun 


-------------
Ulmo Duality,Donic BlueGrip C2 red max ,Yinhe Super Kim Ox Black
NZ table tennis selector, third in the World (plate Doubles)I'm Listed on the ITTF website


Posted By: Swiff
Date Posted: 11/05/2014 at 12:34am
I think my problem does mostly lie in inability to read weird spins coming from weird strokes. I'm pretty happy with how my game is so far otherwise. I'm somewhat good at controlling short game and opening the rally. Looping any backspin isn't a problem(I've taught myself well and my friend is a chopper).

They just keep getting the ball on the table and sooner or later I don't know what spin is on it and I miss. It's so unbelievably frustrating. 90% of points are from me missing.

-------------


Posted By: Matt Pimple
Date Posted: 11/05/2014 at 10:31am
Originally posted by Swiff Swiff wrote:

I think my problem does mostly lie in inability to read weird spins coming from weird strokes.
Junk rubbers like long pips or frictionless anti do NOT create weird spins but the spin you are getting should be very predictable as they reverse the spin on certain strokes.


-------------
OSP Ultimate; Dr. Neubauer Dominance Spin Hard max, Dr. Neubauer Troublemaker 0.5

http://mytabletennis.net/forum/forum_posts.asp?TID=55835&title=feed-back-for-matt-pimple" rel="nofollow - My Feedback


Posted By: JohnnyChop
Date Posted: 11/05/2014 at 11:17am
Originally posted by Matt Pimple Matt Pimple wrote:

Originally posted by Swiff Swiff wrote:

I think my problem does mostly lie in inability to read weird spins coming from weird strokes.
Junk rubbers like long pips or frictionless anti do NOT create weird spins but the spin you are getting should be very predictable as they reverse the spin on certain strokes.

i think Swift plays with people with inverted who just have weird strokes!!! 

I think Swift plays a lot of fishers/lobbers who rely on slow but tricky spinny returns! I think really take your time! Even Ma Lin and Hao Shui had trouble with M. Maze first few times….  


-------------
729 Battle 2 Yasaka Goibao 5 Nittaku Fastarc G1   
Nittaku Fastarc G1 Butterfly Cypress Max


Posted By: mjamja
Date Posted: 11/05/2014 at 11:37am
If he is having problems with fishers/lobbers and their side-spins there are a couple of things that might help.

1. Do not set your feed until after the ball has bounced.  Just keep making little mini-steps even if you are not actually moving out of place.  This way you are more ready to make a move in case you did not set up in quite the right place.

2. Set up more to the Bh side of the ball than you think you need to for straight topspin.  For most people it is a lot easier to have to move to their Fh side before hitting the shot than adjusting to the Bh.

3. Set up with a slightly open stance instead of the usual side-on to table.  This allows you to use a cross-step move to go to the wide right if you need to.    If the ball jumps more to the Bh just move the back leg toward your backside (back and sideways).  The slight back movement gives you a little more time to adjust to the unexpected bounce.

If he is having problems with telling side-top from side-under spin:

1. Think of their shots much like you would a serve.  You really have to focus on their racket (an not the ball) and try to see how it is moving at contact.

2. If you miss a shot badly (way long or btm of the net) assume that you misread the spin (not that you had a bad stroke).  Take a second to try and remember what that particular stroke by you opponent looked like and did it look any different than normal.  That way the next time he uses it you can recognize the stroke and use the correct stroke for the spin that you now know is on the ball.

Note:  All of the above is much easier said than done.  I speak not as a player with lots of success, but I am an expert at not doing these things and seeing the poor results when I don't.

Mark 


Posted By: NextLevel
Date Posted: 11/05/2014 at 11:53am
Swiff,

You are approaching the problem in a way that is bound to cause frustration.

It's one of the reasons why I am a big advocate of taping your matches.

In the absence of anything constructive other than calling the spins weird, my advice to you is to more conscious of when you start your racket acceleration as starting it too far away from the ball will lead to bad timing if the ball doesn't show up where you expect it, which often happens when someone is primed for topspin play. Follow the ball all the way to your racket before striking it. Don't assume you know where the ball will end. Try hitting with the center of an open racket and from how the ball reacts, you can have a better idea what I on the ball and whether you really could have overpowered it. Most weird balls are no spin balls of some type with light sidespin, nothing you can't loop through if you time the ball properly and do not assume a heavy topspin racket orientation.

-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: Swiff
Date Posted: 11/05/2014 at 1:39pm
Originally posted by JohnnyChop JohnnyChop wrote:

Originally posted by Matt Pimple Matt Pimple wrote:

Originally posted by Swiff Swiff wrote:

I think my problem does mostly lie in inability to read weird spins coming from weird strokes.

Junk rubbers like long pips or frictionless anti do NOT create weird spins but the spin you are getting should be very predictable as they reverse the spin on certain strokes.


i think Swift plays with people with inverted who just have weird strokes!!! 

I think Swift plays a lot of fishers/lobbers who rely on slow but tricky spinny returns! I think really take your time! Even Ma Lin and Hao Shui had trouble with M. Maze first few times….  



Yes thank you.   I keep forgetting to say that they use inverted. I actually destroy long and medium pip players because I have so much experience and I always know what the spin is.

They aren't really lobbers either. I'd possibly call them fishers. They take 2 steps back and stay at that distance, keeping the ball somewhat low and doing weird things with it.

-------------


Posted By: NextLevel
Date Posted: 11/05/2014 at 3:18pm
Originally posted by Swiff Swiff wrote:

Originally posted by JohnnyChop JohnnyChop wrote:

Originally posted by Matt Pimple Matt Pimple wrote:

Originally posted by Swiff Swiff wrote:

I think my problem does mostly lie in inability to read weird spins coming from weird strokes.

Junk rubbers like long pips or frictionless anti do NOT create weird spins but the spin you are getting should be very predictable as they reverse the spin on certain strokes.


i think Swift plays with people with inverted who just have weird strokes!!! 

I think Swift plays a lot of fishers/lobbers who rely on slow but tricky spinny returns! I think really take your time! Even Ma Lin and Hao Shui had trouble with M. Maze first few times….  



Yes thank you.   I keep forgetting to say that they use inverted. I actually destroy long and medium pip players because I have so much experience and I always know what the spin is.

They aren't really lobbers either. I'd possibly call them fishers. They take 2 steps back and stay at that distance, keeping the ball somewhat low and doing weird things with it.
 
Finally!  That style takes a lot of patience to play against and there are 2200+ players who play like that.  I can beat lower rated players who play like that and players around my level because  I have the power to hit through them, but higher rated players who play like that are "defenders" and the spin variation on the ball causes problems.
 
The timing advice I gave you above is the most critical part - make sure that your racket is close to the ball  and locked on before you accelerate.  If not, the ball will move and the racket angle will change and ruin your topspin oriented shot. Don't hit hard - do controlled shots (which doesn't mean weak shots).
 
The key is to realize that you will often be forced to rally and be consistent as 1 shot will never end the point.  That said, if you can make them move  (both in and out as well as left and right) and put enough spin on the ball to control them, you are in a much better position that if not.  But many of those players are legitimately good and will beat 2000+ players as well.
 
Slow light/heavy spin also works against those players who do not attack.  If you feed them pace, the ball comes back at you weird, but if they don't attack, you can mess up their timing by spinning the ball slowly as they don't control such balls well from far back either unless they are using pips.
 
The biggest mistake is to let the fact that you are missing those balls frustrate you. Those balls are only easy balls if you practice regularly against them.  But the problem is that no one (well, almost no one) practices regularly against supposedly easy balls (see Hao Shuai and Wang Hao vs. Michael Maze if you doubt this). If those balls were so easy, why do lobbing/fishing rallies often take more than one shot?


-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: Swiff
Date Posted: 11/05/2014 at 11:46pm
Great advice.  Thank you so much. 

While we're on the topic, I'm noticing more and more that I'm simply not great at reading spins.  I miss service attacks a LOT because of this.  Plus when I'm playing these players, I feel like I'm doing everything right, but I can't read the spin so I hit off the table.

I know if I could read spin better my game would shoot up like crazy.  Any advice for getting better at this???


-------------


Posted By: NextLevel
Date Posted: 11/06/2014 at 9:39am
Originally posted by Swiff Swiff wrote:

Great advice.  Thank you so much. 

While we're on the topic, I'm noticing more and more that I'm simply not great at reading spins.  I miss service attacks a LOT because of this.  Plus when I'm playing these players, I feel like I'm doing everything right, but I can't read the spin so I hit off the table.

I know if I could read spin better my game would shoot up like crazy.  Any advice for getting better at this???

This is the hardest part of the game so if we all got better at it, our games would all shoot up like crazy.  There is no easy answer.  You have to watch your opponent's racket (direction and speed), listen to the sound at contact (which is why I hate opponents who audibly grunt while stroking) and read the flight of the ball and you can still get it wrong.  But when you look at your opponent's stroke, you then have to make the decision of whether to go against, continue or just use the spin your opponent sent you based on your read.

It's not about the spin per se.  It's about your approach to the ball and your mindset.  Whenever you use the phrase "hit off the table", it creates the idea that rather than try to spin a ball, you attacked it hard.  Focus on generating spin.  When you know what is on the ball, you can be more aggressive.  

What you really should be doing is repeating the same plays against these players and seeing how the points evolve.  The lack of topspin and pace challenges your timing and footwork if you mostly play topspin players.  We have a milder version of one of these players at my club and I played him all the way from when I was 1000 till today and I found that the key was how to set up the point.  Playing the same player all the time lets you adjust to that particular player so I can't say that such players still don't annoy me (I lost to one at the NA Teams last year), but they have taught me a lot about timing.

If these players do not attack anything except high balls, then why are you hitting their serves?  Just roll the serve over the net to the side they are weaker on and start the point from there.  After rolling a few of their serves, then you can then decide whether to be aggressive or not since the rolls will give you a better idea of what is on their serve.  Quick wrist action and spin contact are always the key.

Once a player backs up and is over 1800, you aren't going to win the point just because you hit the ball hard unless he has no defensive skills.  You will win the point because you put it where the opponent had problems receiving it and "hard" will be relative.  Hitting "hard" is effective when the opponent is close to the table so sometimes, playing balls short to bring them to the table is a necessary part of playing people who back up.

Some of these players are just good players with a particular style and could probably beat you in topspin rallies, but enjoy frustrating players.  Do realize this as well.


-------------
https://youtu.be/jhO4K_yFhh8?t=115" rel="nofollow - I like putting heavy topspin on the ball...
Cybershape Carbon
FH/BH: H3P 41D.
Lumberjack TT, not for lovers of beautiful strokes. No time to train...


Posted By: cheondo
Date Posted: 12/01/2014 at 3:18am
Lots of good advice. I'll add one thing. I have a lot of these guys at my club for some reason...

If they hit a ball that's not deep, that lands short or middle, drop it... drop it short and with side spin if you can... I'm a defender and the thing I hate the most is the guy who makes me come in and out, again and again.




-------------
Primorac Carbon + P7
Feedback http://mytabletennis.net/forum/forum_posts.asp?TID=70427&title=feedback-cheondo



Print Page | Close Window

Forum Software by Web Wiz Forums® version 12.01 - http://www.webwizforums.com
Copyright ©2001-2018 Web Wiz Ltd. - https://www.webwiz.net