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andro Hexer Grip SFX and Powergrip SFX |
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ondras.horak
Beginner Joined: 09/13/2018 Location: Czech Rep. Status: Offline Points: 6 |
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Posted: 02/13/2019 at 2:52am |
Hi, The connection to the previous rubbers is quite obvious from the design of the packaging, which is almost identical. In addition, we find just the SFX symbol. Hexer Grip SFX and Hexer Powergrip SFX carry very similar (possibly identical) topsheets as their predecessors. The material is therefore again 100% natural rubber. The main difference should be in the hardness of a significant green sponge, which could be found here at hardness of 42.5 degrees and 40 degrees. This difference does not seem to be huge, but the feel of the rubbers is quite different. The SFX Grip generally has much softer feel (from the first touch). The red AHPG SFX square with a 1,9 mm thick sponge has weight 66 grams. The AHG SFX square in black with a 1,9 mm sponge has 4 grams less, so it has 62 grams. I have glued rubbers to the well-known TB ALC using TSP Bio Fix. Powergrip SFX had a stiffer impression, quite a bit like its harder siblings. Grip SFX feeling is softer, the ball easier breaks through the rubber and you can more feel the influence of the blade. The first impressions of the game were fine. Everything was essentially automatic and my hand used to the older Hexers did not notch any surprises. The previous review of the Hexers ended by the fact that the covers are clearly connected together. This also applies to SFX versions. The rubbers have a slightly softer feel, a slightly lower speed, but they have a lot of similarities. Spin Thanks to the topsheet rubber which is lightly adhesive (same as previous models), spin is absolutely excellent. The ball feels like bite into a rubbers. The topspin were played naturally and there was a lot of spin in it. In the case of rotation I did not noticed much differences despite the different sponge. HPG SFX is more direct and works better on the more powerfully played topspins (or powerspins). When comparing the arc with the classic Hexers, I would say that Powergrip is definitely the most direct, followed by both with a much smaller gap Powergipe SFX and Grip, and the "arc-est" SFX Gripe. Speed These rubbers are built for controlled game close to the table. As I moved away from the table, I had to push more and more, which sometimes ended with time to time defected technique of the stroke and it's not just ideal. When you play the ball well timed on the table you can often easily get your opponent under pressure, for example the fast drive to the incoming topspin has worked great. When I flipped the bat for the same strokes, the speed difference between these two rubbers were noticeable. When you look at the whole family, I think that paper grading works well according to the sponge hardness (PG> G> PG SFX> G SFX). Control In one word - great. Softer rubbers usually have higher control in catalogue ratings, but "control" is always a very subjective metric. I also have experience with soft sponged rubbers, which were absolutely uncontrollable (mainly because of the bigger catapult effect). I have absolutely no problem with the SFX Hexers, these rubbers play very steadily. The catapult is pleasantly suppressed and I have not noticed any unexpected "kicking". This is a big plus especially for a stable block and short play and chop. These strokes, which basically can not be played not to be close to the table, are really good. I have to mention that it generally is the main domain of the whole Hexer series. Rubbers have a huge tolerance of imperfectios in the game and you can really rely on them when you need it. Ideal choice for players who would like to develop and work on themselves. Overall impresion The addition of softer versions is especially good for people whose game is based on control and try to "adapt" to their opponents playing style. It is nice to see that the softest SFX sponge has unusual 40 ° for Hexers (more usually is 37,5 ° what would be so much in this case). I do not know if it is a result of andro testing but that is good compromise. The Grip SFX is not too muddy and everything works as it should. Now, everyone can find his choice in the Hexer series. |
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BTY SK7
FH Andro Hexer Powergrip 2,1 BH Andro Hexer Grip 1,9 |
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dual700
Gold Member Joined: 08/11/2009 Location: United States Status: Offline Points: 1628 |
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jmaster
Member Joined: 01/19/2008 Location: Moon Status: Offline Points: 47 |
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good review!
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FH :Rakza 7 BH : Donic Barracuda Blade : Avalox P700 |
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cmugica
Super Member Joined: 10/31/2003 Location: Spain Status: Offline Points: 136 |
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Can you tell us about the throw angle?
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SDC custom st
FH G-1 max BH Evolution FX-S 1.9 |
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jackass22
Super Member Joined: 04/24/2009 Location: Slovakia Status: Offline Points: 209 |
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What is difference between speed, control, height of throw, control, spin to strong chop between hexer grip classic and powergrip sfx?
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shinshiro
Super Member Joined: 09/21/2016 Location: Brazil Status: Offline Points: 243 |
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Thank you very much for the review! I have a few questions regarding Hexer Grip (regular version) vs Powergrip SFX, I would be grateful if you could help me (edit: added questions!) - Which has better overall control between the two? - Which is less bouncy on short game? (Low catapult effect on soft strokes) - Have you noticed spin difference between the two? - Which is the easiest to lift backspin balls in order to produce slow, high & safe spinny loops? (thin brush) - Also, can you name other rubbers that has similar speed to Grip (regular version) and Powergrip SFX? (Just to get a better idea) That ended up being more questions than I initially tought , sorry Thanks! Edited by shinshiro - 02/18/2019 at 10:43pm |
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Dream1700
Super Member Joined: 12/02/2017 Location: USA Status: Offline Points: 410 |
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Have you tried Rasanter? What I see is that V42 is not very bouncy on short pushes but R42 is quite bouncy. But it is much easier to lift underspin with R42. I wounder if it is even possible to have rubber optimized for both properties.
Where does the new Hexer series stand with respect to the above? My understanding is that the catapult during short game comes mainly from the top sheet. Here we have three top sheets: Hexer Grips, Rasanter V- and R-series.
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p1ngp0ng3r
Super Member Joined: 12/24/2005 Location: Netherlands Status: Offline Points: 226 |
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Nice review. Thanks!
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Infinity VPS - Hybrid MK - T25 FX
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Chewy
Super Member Joined: 05/10/2016 Location: South East Asia Status: Offline Points: 209 |
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I've tried the HPG in max. And really liked how well the rubber loops and spins. One thing i did not like was the close table control. Felt erratic for me at times during blocking, chops and touch play. I wonder if this this is due to the harder sponge?
Very interested in the SFX versions, especially if close table play is more direct and less "catapulty" Could anyone describe both the SFX versions against the Evolution FX- S rubber? Thanks in advance!
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player87
Super Member Joined: 04/04/2011 Status: Offline Points: 183 |
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Can someone tell about the speed comparison between these 4 rubbers? For example is Hexer Powergrip SFX faster than Hexer Grip? Powegrip sfx is softer than usual Hexer grip but it is interesting to know about speed
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Bjoern
Beginner Joined: 12/22/2015 Location: Dortmund Status: Offline Points: 15 |
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The ranking should be like this starting with the fastest: Hexer Powergrip Hexer Grip Hexer Powergrip SFX Hexer Grip SFX |
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jackass22
Super Member Joined: 04/24/2009 Location: Slovakia Status: Offline Points: 209 |
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Does anybody play with these awesome rubber? What blade do you use with?
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