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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:14pm
> His rating used to be in his posts. I believe it was 1579 if I remember correctly.


Sure, same as bogeyhunter's was 1578.
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1 93601 07/31/2015 Stojmilovic, Bojan 1579 OH 10/19/2014
2 92037 10/31/2014 Thomas, Derek 1579 KY 10/13/2013
3 91957 11/30/2014 Bhobe, Rahul 1579 MA 10/5/2014
4 91670 09/30/2014 Okey, Ken 1579 CA 9/1/2013
5 88769 08/31/2013 Benoit, Jean 1579 FL 8/26/2012
6 86564 10/31/2014 Smith, Kirk 1579 NY 10/26/2014
7 85898 06/30/2012 Chandramouli, Shyam 1579 NY 6/26/2011
8 85391 04/30/2015 Milton, Bob 1579 IN 10/12/2014
9 83818 01/31/2015 Maharaj, Shiva 1579 FL 11/15/2014
10 80402 07/06/2009 DeGrenne, Benoit 1579 CO 6/20/2009
11 80083 08/31/2010 May, Graham 1579 FN 7/4/2009
12 80062 11/30/2010 Zhang, Dong 1579 VA 5/22/2010
13 79743 12/31/2014 Zhao, Feng 1579 IL 12/1/2013
14 77331 03/31/2013 Hoang, Duynh 1579 TX 7/29/2012
15 77318 06/18/2008 Zeng, Danny 1579 OH 6/1/2008
16 76013 05/31/2011 Picard, Julien 1579 AZ 2/13/2011
17 74736 05/31/2013 Nam, Hoyon 1579 TX 6/19/2011
18 71371 11/30/2009 Ola, Allen 1579 TN 4/18/2009
19 32042 11/30/2009 Jones, Kevin 1579 WV 11/1/2008
20 30326 09/30/2004 Doud, Gregory 1579 OH 9/20/2003
21 65686 12/31/1994 Loi, Dennis Bao 1579 CA
22 64013 01/31/1995 Ho, Kenny 1579 CA 3/20/1994
23 62735 07/31/2002 Nimtz, Branden 1579 IN 5/27/2001
24 61573 07/31/1999 Pomeroy, John 1579 TX 8/30/1997
25 58943 11/30/1996 Hunkins, Joe 1579 OR 12/20/2014
26 56129 12/31/9999 Wei, Millet L. 1579 NY 7/20/2003
27 54660 10/31/1999 Lau, Chung 1579 CA
28 52667 12/31/9999 Cochrane, Todd 1579 KS 7/11/2009
29 52454 01/31/2004 Robinson, Dennis 1579 DE 1/12/2003
30 47901 05/31/1992 Carmichael, Peter 1579 WV
31 28878 04/30/2015 Ekbundit, Patrick 1579 AZ 12/7/2014
32 28805 02/28/2006 Raghavan, Srinivas 1579 AR 2/5/2005
33 25043 10/31/2007 Yuan, Patrick 1579 CA 12/17/2005
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35 20779 12/31/9999 Notestein, Daniel 1579 VA 10/11/2014
36 17192 07/31/1993 Harris, Keith 1579 GA
37 15174 06/30/2002 Leong, Wesley 1579 CA 8/19/2001
38 11784 11/30/1997 Vo, Peter 1579 AZ 5/18/1997
39 9606 07/31/1994 Rozen, Jerry 1579 MD
40 8600 12/31/9999 Natale, Robert 1579 NY
41 8313 12/31/9999 Metzger, Clifford L. 1579 KS 7/19/2014
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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:44pm
Originally posted by wturber wturber wrote:

Originally posted by AgentHEX AgentHEX wrote:


This newfound interest in observable evidence is remarkably refreshing.

Yes.  Welcome aboard.



Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baal Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:47pm
Originally posted by roundrobin roundrobin wrote:

...And now you are fessin' up to be a Chinese...man this is so freakin' embarrassing.  The Jerk of all jerks of Internet forums is a Chinese.



I have to admit, I never saw that coming.  It changes little. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:50pm
Originally posted by AgentHEX AgentHEX wrote:


Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier.

I already addressed this point when mentioning the aerodynamic effects of topspin that drives the ball downward in addition to gravity.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:53pm
Originally posted by wturber wturber wrote:

Originally posted by AgentHEX AgentHEX wrote:


Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier.

I already addressed this point when mentioning the aerodynamic effects of topspin that drives the ball downward in addition to gravity.


Component parts of velocity or whatever doesn't matter; only relevant factor is their sum at impact. Btw, I'm taking about rebound off the table in the vertical direction

> I have to admit, I never saw that coming.  It changes little.

I don't see how this can be assumed. After all, plenty of chinese folks speak native english.


Edited by AgentHEX - 03/18/2015 at 7:05pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Baal Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 6:57pm
So, since it is beyond any reasonable debate that the seamed 40+ balls play differently, has anyone found some methods to speed up the process of adapting to them?  I mentioned my suggestion for people transition from celluloid to seamed polyball is to use seamless balls as an intermediate (and maybe just stop there). 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tassie52 Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:02pm
Originally posted by AgentHEX AgentHEX wrote:

I'm a native mandarin speaker with no such accent. 
Please note, that AgentHEX claims to be Chinese.  Claiming something does not automatically make it so.

AgentHEX claims many things, virtually all of which are completely unsubstantiated.  He argues for science, yet consistently fails to offer proof for his claims; for example, his expertise on 40+ balls - he has not conducted any substantive tests other than "occasionally" playing with one.

The tragedy of AgentHEX's participation in the forum is NOT his trolling.  He could be a very valuable member because he questions what others simply accept as fact. That kind of critique could help us all - mind you it would depend upon our confidence that he was genuine in his assessment and not just looking to start an argument.  The tragedy is that he is so determined to out-expert everyone here that it has become impossible to have a sensible conversation with him.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:07pm
Originally posted by AgentHEX AgentHEX wrote:

Originally posted by wturber wturber wrote:

Originally posted by AgentHEX AgentHEX wrote:


Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier.

I already addressed this point when mentioning the aerodynamic effects of topspin that drives the ball downward in addition to gravity.


Component parts of velocity or whatever doesn't matter; only relevant factor is their sum at impact.

Exactly.  Something your statement about not seeing 1m rebounds on loop drives ignores and something that I have not ignored.  Given the ball is travelling through air, the spin does actually contribute to the up/down and not just the forward motion.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roundrobin Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:08pm
Originally posted by AgentHEX AgentHEX wrote:


I don't see how this can be assumed. After all, plenty of chinese folks speak native english.




None of us hide behind the keyboard as you do AgentHEX, a coward who's too afraid to show his face!  Unlike you, we are all known members of the American table tennis community so we are accountable for what we type here. Wink

So, just for starters:  What's your real name?




Edited by roundrobin - 03/18/2015 at 9:57pm
Current USATT Rating: 2181
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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:14pm
> Please note, that AgentHEX claims to be Chinese.  Claiming something does not automatically make it so.

I've only claimed that I speak native mandarin. This is evident enough from the pronunciation nuances in that thread referenced which has unfortunately been mostly deleted. I also wasn't the only native speaker in that thread who made the same assessments.

> for example, his expertise on 40+ balls - he has not conducted any substantive tests other than "occasionally" playing with one.

The statements I've made square with the physical reality of the ball and what tests which have been done. It's akin to saying the moon has so and so mass inferred from various physical factors, and naysayers objecting nobody's ever weighed it.

I also did some rudimentary sanity tests for consistency before Debater's more thorough ones and found nothing like what was being claimed.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roundrobin Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:17pm
Originally posted by Tassie52 Tassie52 wrote:

The tragedy of AgentHEX's participation in the forum is NOT his trolling.  He could be a very valuable member because he questions what others simply accept as fact.


I agree with you to a point but give some credit to most members who read up equipment advices here.  They are not as dumb as AH thinks.  Most EJs I've met in person are highly educated (e.g. my late friend John Schneider was the ultimate EJ with literally hundreds of blades and rubbers, and he has a Masters Degree in Optometry from a prestigious university).  Players such as my late friend John liked to EJ and converse on internet forums because it's their favorite form of entertainment.  The one who's actually misguided by a forum's purpose such as this is AgentHEX.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote roundrobin Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:23pm
Originally posted by AgentHEX AgentHEX wrote:


I've only claimed that I speak native mandarin.


Most of the craps you have ever claimed are lies from a coward who's hiding behind a keyboard.  Let's start by telling me what's your name so I know exactly who am I talking to... Do you have a name by birth?  Why the mystery?  I know most members here by their name so I assume you have one too AgentHEX?  Smile











Edited by roundrobin - 03/18/2015 at 7:27pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:25pm
Originally posted by wturber wturber wrote:

Originally posted by AgentHEX AgentHEX wrote:

Originally posted by wturber wturber wrote:

Originally posted by AgentHEX AgentHEX wrote:


Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier.

I already addressed this point when mentioning the aerodynamic effects of topspin that drives the ball downward in addition to gravity.


Component parts of velocity or whatever doesn't matter; only relevant factor is their sum at impact.

Exactly.  Something your statement about not seeing 1m rebounds on loop drives ignores and something that I have not ignored.  Given the ball is travelling through air, the spin does actually contribute to the up/down and not just the forward motion.


The ball losses considerable spin from the kick and if anything the resulting arc should be higher. Even factoring in whatever spin the vertical component doesn't seem anywhere near 1m.

Speaking of which, shouldn't there be some vitriol directed at grippy tables too for "inconsistently" less height at impact?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote roundrobin Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:32pm
"I am a native Mandarin speaker."  NO you are not.  Just another lie from AgentHEX lol
I have enough of this troll.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 7:50pm
Originally posted by AgentHEX AgentHEX wrote:


The ball losses considerable spin from the kick and if anything the resulting arc should be higher. Even factoring in whatever spin the vertical component doesn't seem anywhere near 1m.

As I said before I'd be happy to look at any good data on the speed and forces involved in a loop drive.  So I'm not sure what you are using to factor in spin and arrive at your conclusion.  

I send chops (underspin) many yards to deliver wayward balls back to players and observe that they can rise against gravity.  That's with a hardbat.  With inverted, the spin and force could be substantially greater.  So the total downward acceleration is surely greater than 2Gs and might be as high as 3 or more Gs with a modern loop drive.

And given that the downward force generated is created by both the ball's spin and its forward speed, I'm not at all sure that a grippy table would result in a higher vertical bounce than a more slick table surface.  Yes, the ball would lose more spin (how much?) but it would also gain more forward velocity (how much?). 


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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 8:02pm

> I send chops (underspin) many yards to deliver wayward balls back to players and observe that they can rise against gravity. 

Do they? I've looked at high level chops from the side and recently started using higher reversal LPs and the trajectory looks flattish (on higher speed chops) to me at best, though it's not something I've studied in detail at every point. I recall pnachtwey did some calcs on this and should be able to provide a more definitive answer.

> , I'm not at all sure that a grippy table would result in a higher vertical bounce than a more slick table surface. 

That's my point here. More fwd velocity implies lower height at similar vertical plane of interception.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 9:20pm
Originally posted by AgentHEX AgentHEX wrote:


> I send chops (underspin) many yards to deliver wayward balls back to players and observe that they can rise against gravity. 

Do they? I've looked at high level chops from the side and recently started using higher reversal LPs and the trajectory looks flattish (on higher speed chops) to me at best, though it's not something I've studied in detail at every point. I recall pnachtwey did some calcs on this and should be able to provide a more definitive answer.

Yes they do.  This is not a game-time chop.  It is a chop used to send a ball two or three tables away. it is aimed to be approximately flat and I can observe the ball rising beyond flat.  But even if it merely stays flat, that implies a 1G force.

Originally posted by AgentHEX AgentHEX wrote:


> , I'm not at all sure that a grippy table would result in a higher vertical bounce than a more slick table surface. 

That's my point here. More fwd velocity implies lower height at similar vertical plane of interception.
It all depends on where you locate that plane.   So once again, your assertion is not correct.  And you are once again diverting attention from the point that your previous statement(s) were wrong also.

The vast majority of your responses to me when I've pointed out your errors have been like this.  So I'm done with responding to you on this thread.  It has been a waste of time.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 9:29pm
> It all depends on where you locate that plane.   So once again, your assertion is not correct.

Making that argument is really worse for your position since the it's only often lower but possibly not, ie even more "inconsistent" depending on the table and shot which is the point.

> And you are once again diverting attention from the point that your previous statement(s) were wrong also.

It's difficult for anything to be wrong when there's no definitive evidence either way.



Edited by AgentHEX - 03/18/2015 at 9:31pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote pnachtwey Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 9:30pm
Originally posted by AgentHEX AgentHEX wrote:


> I send chops (underspin) many yards to deliver wayward balls back to players and observe that they can rise against gravity. 
I have seen this happen often.

Quote  
Do they? I've looked at high level chops from the side and recently started using higher reversal LPs and the trajectory looks flattish (on higher speed chops) to me at best, though it's not something I've studied in detail at every point. I recall pnachtwey did some calcs on this and should be able to provide a more definitive answer.
Yes,  I have done the calculations but I also have a chopping paddle for practice.  It is easy to chop so the ball trajectory curves upwards then drops on the table if it doesn't go long.  The pros won't do this because the result is a high ball that stands up ripe for smashing.

Quote
> , I'm not at all sure that a grippy table would result in a higher vertical bounce than a more slick table surface. 
I don't think a higher friction table will make much difference in practice.   In theory it could if the balls are hit with top spin.  Then it depends on how much spin.   If the balls has lots of spin it will jump out after the bounce but lose spin.   If the ball is not spinning too fast it will gain spin but lose speed.  Since the Magnus effect is the product of spin and speed it is hard to tell because if spin increases then spin decreases.  It is a trade off.  

Quote
That's my point here. More fwd velocity implies lower height at similar vertical plane of interception.
I don't know exactly what you are trying to say here.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/18/2015 at 9:43pm
> The pros won't do this because the result is a high ball that stands up ripe for smashing.

Pros like Joo chop with much more spin than amateurs. Anyone who can deliver Ma Lin forehands into the net has insane contact speed.

> I don't think a higher friction table will make much difference in practice. 

I'm surprised you can chop with such spin yet don't notice the difference between higher and low grip tables (table friction isn't even strictly regulated). That and bounce quality have marginal effect certainly on par with plastic ball bounce/etc, but it's not a mystery why one gets all the attention.

> I don't know exactly what you are trying to say here.

If you're standing at spot reasonably close to the table, the lower exit angle of the same topspin shot on a higher friction table means it will arrive at your position w/ lower height.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/19/2015 at 1:32pm
Originally posted by pnachtwey pnachtwey wrote:

Yes,  I have done the calculations but I also have a chopping paddle for practice.  It is easy to chop so the ball trajectory curves upwards then drops on the table if it doesn't go long.  The pros won't do this because the result is a high ball that stands up ripe for smashing.
[quote]

Right.  Also, most chops address the ball below the table height and start out with rising trajectory to begin with.  Further, most chops in a game are made with relatively low forward velocity to be sure that the ball does not travel beyond the table.  Lower forward velocity means a lower upward force in real world chop.  When I send a ball a table or two down, I'm hitting it with a lot more foreward velocity than I would hit a typical chop.

[QUOTE=pnachtwey]
I don't think a higher friction table will make much difference in practice.   In theory it could if the balls are hit with top spin.  Then it depends on how much spin.   If the balls has lots of spin it will jump out after the bounce but lose spin.   If the ball is not spinning too fast it will gain spin but lose speed.  Since the Magnus effect is the product of spin and speed it is hard to tell because if spin increases then spin decreases.  It is a trade off.  
  
Exactly.  The injection of the issue of a vertical plane of interception is an attempt to change the context of the original statement. That statement did not involve the question of when a player would intercept the ball.  That seems to be part of the game that AgentHex is playing.

Here's the original statement.
"Speaking of which this tidbit on test heights came to mind. If the ball is hitting the table in the vertical direct from equivalent of 1m, then the rebound in same direction will be similar (the spin is a transfer of rotational energy to *fwd* momentum, not up/down). I don't see many loop/drives come ~1m up off the table or returning them would be a lot easier. "

What followed have been (IMO) mostly attempts to divert attention from his failure to consider the magnus effect in the original statemnet. You have been warned.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote AgentHEX Quote  Post ReplyReply Direct Link To This Post Posted: 03/19/2015 at 1:37pm
> Exactly.  The injection of the issue of a vertical plane of interception is an attempt to change the context of the original statement. That statement did not involve the question of when a player would intercept the ball.  That seems to be part of the game that AgentHex is playing.

A vertical plane is where a real life player stands to hit the ball and thus measure height against. If you can think of any other way of conceptualizing this please illustrate it.

> What followed have been (IMO) mostly attempts to divert attention from his failure to consider the magnus effect in the original statemnet.

Also, just to put the point of contention into perspective, it's only over whether the  bounce diff is closer to 3% or 5%. Notice this is a ratio of the actual rebound height, which is maybe some inches for a shot where the magnus effect reigns. Ie. a difference of a few mm at most (similarly for the 3-5% diff itself) or well less than the potential bounce/friction diff between tables. That's also a generous estimate since shots will slide between that 0-2% depending on how they're struck.

IOW, the problem with arguing for magnus effect (ie strong topspin shots) is the system tends to "self-correct" in that shots w/ more spin rise less and thus differ less anyway. To argue for greater differences, you'll want to consider shots that rise much as possible.


Edited by AgentHEX - 03/19/2015 at 2:14pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote wturber Quote  Post ReplyReply Direct Link To This Post Posted: 03/19/2015 at 10:21pm
Originally posted by pnachtwey pnachtwey wrote:

Yes,  I have done the calculations but I also have a chopping paddle for practice.  It is easy to chop so the ball trajectory curves upwards then drops on the table if it doesn't go long.  The pros won't do this because the result is a high ball that stands up ripe for smashing.

Hey pnachtwey ...

I ran across the following website that also links to a calculator.

I also did some research on spin and found a study that showed loop drives at a max of around 150 rps with chops coming in significantly less at 55 (rps).

So I plugged some numbers into the calculator page (foil3).  It limits spin depending on the forward velocity.  I used 35mph, and that gave me a maximum of 35.5 rps (revolutions per second)  that I could enter.  I was very surprised to see a force of .277 newtons or about 28 grams.  When traveling horizontally, that's a force more than ten times greater than gravity - more than I expected.

Now I understand that this force vector is at right angles to the direction of ball travel and that as the ball curves downward, this vector is no longer operating straight down.  But given that real loops can spin many times faster than 35 rps (up to 150 rps), even with that angle change loop drive balls would be accelerating downward at a rate far greater than the perhaps 3Gs or so that I was intuiting.  It could easily be 10 or more Gs of average acceleration driving the ball into the table.  If so, then the velocity of impact of my more than a meter drop test is significantly less than the vertical impact speed (and force) component of a loop drive. The notion that these kinds of impacts could be causing significant ball deformation (that might vary a lot when the seam is involved) and vibration seems very real to me if the force of impact is really this high.

Does this level of aerodynamic force jibe with the calculations you've done? 

Thanks.
Jay Turberville
www.jayandwanda.com
Hardbat: Nittaku Resist w/ Dr. Evil or Friendship 802-40 OX
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