Dynaryz ZGR
Weight: 76
grams uncut
Speed:
Offensive +
Sponge
Hardness: Very Hard
Spin: Very
High
Dynaryz CMD
Weight: 67
grams uncut
Speed:
Offensive +
Sponge
Hardness: Medium to Medium Hard
Spin: Very
High
The new
Dynaryz rubbers are already out and are to prove that there are still areas of
the 1st 2 Dynaryz variants that can be improved or tweaked the
performance of the rubbers basing on the intended playstyle of the player. The
AGR AND ACC versions sell well and they offered extra speed and spin compared
to the older Rhyzer and Rhyzm series. Joola stated that they have improved the
topsheet formulation in order to have better ball grip while maintaining a
fairly affordable price. The topsheet is not tacky but it is extremely grippy
and I believe it has more grip than the previous AGR and ACC variants. It is
not tacky as some other people say because it does not stick to your fingers
nor the ball when you press the ball against. What are the differences between
the ZGR and CMD rubebrs. I will try to cover them on specific areas and also
partially compared them with the previous 2 models of AGR and ACC. The sponge of
both CMD and ZGR versions have a porous look and both seem to have a fairly
similar porous size. Please take note I have not measured the pore sizes. The
topsheets of the 2 rubbers have a different specs and these give them their
major differences. The CMD has a pimple size of 0.9mm height, width of 1.7mm
and spacing of 0.6mm between pimples while the ZGR has 0.8mm pimple height,
pimple width of 1.5mm and pimple spacing of 0.9mm. The flat sheet of the CMD is
thinner compared to that of the ZGR topsheet. You cannot have both tall pip
structure and at the same time a thick flat sheet because it will go over the
4mm rubber thickness limit set by the ITTF. The thickness of both rubbers is at
3.7mm when I measured them with the caliper.
This is the
table for the pip structure of the 4 Dynaryz rubbers:
Dynaryz Variant
|
Pimple Height
|
Pimple Width
|
Pimple Spacing
|
CMD
|
0.9mm
|
1.7mm
|
0.6mm
|
ZGR
|
0.8mm
|
1.5mm
|
0.9mm
|
ACC
|
0.9mm
|
1.7mm
|
0.6mm
|
AGR
|
0.9mm
|
1.7mm
|
0.6mm
|
The ZGR and
CMD variants are offensive + rubbers but if I would rank them including the AGR
and ACC, the ZGR seem to have the least speed. It is not slow but you can feel
the difference or gap in speed if you compare it with the AGR and ACC. The CMD
seem to have the “slowest” speed among the 4 variants when I tested the 4
variants again side by side just to confirm the approximate speed while the ZGR
almost is on par of the ACC if we based it on the ratings of Joola. In my
opinion, the ACC seem to have more speed than the ZGR. There were times the ACC
had greater distance to cover than the ZGr due to the lower arc of the ACC. If
compared to other brands, the speed of the ZGR is greater than that of the
Tenergy 05 but falls short to the Tenergy 64’s speed. The CMD version would be
comparable to that of the Tenergy 80FX. It would not be that fast like any
other variants but the speed is still in the offensive range.
The ZGR has
the most vicious spin among the 4 variants. The AGR was already very spinny but
the topsheet of the ZGR has quite a lot to offer. It is possible that the ZGR
has some changes in the formulation of the topsheet. Although labelled as
having a hyper-traction technology, I was more interested on the amount of grip
the ZGR has compared to the older variants of AGR and ACC. The topsheet
although they look almost similar, the spin becomes apparent when you start
looping or doing counter topspins or doing sidespin loops. There are only 2
ways in order to design a very spinny rubber. One, is to make the topsheet
semi-tacky or tacky like a lot of ESN rubbers that have been coming out in the
market recently or two, make the topsheet so grippy that with the help of a very good type of sponge can
bite the ball properly giving you tons of spin. The first type is represented
by Rhyzen ZGR while the later is that of the Dynaryz ZGR’s characteristics.
This is in context of non-Chinese rubbers in the market. While the Rhyzen ZGR
is the spinniest and is more on the type of ball contact that uses more of a
brush contact, the Dynaryz ZGR while having tons of spin too, it is more
dependent with the sponge to produce the amount of spin during loops. The
hardness of the sponge actually helps a player brush the ball with a thin
contact if they want to do slow topspin loops, but in my opinion, the Dynaryz
ZGR is designed to optimally produce spin if you engage the sponge more. The
Dynaryz ZGR is very spinny and can be in the same level of spin that the
Tenergy 05 has. They do not feel the same but the playing characteristics if
you are looking for a rubber that spins like Tenergy 05 but has a faster speed,
then the Dynaryz ZGR is that rubber. It is still a prevalent thought or belief
among people that Tenergy 05 is still the best rubber in the market but in
reality, it is not. ESN rubbers have been catching up with the Japanese-made
rubber for a few years now. There are ESN rubbers that can be as good or even
better than the Japanese-made ones and they are sure way more affordable. The
CMD version is also spinny but a little bit less compared to the AGR and ZGR
version. It also needs a little bit more skill when handling especially when
using it on stronger attacks. The arc is low and sometimes you need to be
cautious of the way you contact the ball and also the way you would compress
the ball against the sponge. Thankfully, the Dynaryz CMD is not too fast so
control is never an issue. I had minor adjustments when I used it in the
forehand but for the backhand, it was easy to block with the CMD version. There
are tradeoffs when using each of the 2 versions. One maybe be too fast and
needs some adjustment on the high arc and some sensitivity to spin which is a
very minor issue while the other needs a little bit more open angle and needs
more sponge compression on stronger shots but favors more of the intermediate
level type.
The CMD
version is one good all-around rubber, I would say from blocking to drives and
smashing, these strokes complement the rubber’s inclination towards more on the control side whereas the ZGR
version, I like it for drop shots, serves and pushes more aside from looping
the ball. I find the hard sponge easy to do delicate shots because it did not
make the shots bounce that high. Overall the quality and performance of these 2
rubbers are more than what we can expect for their prices.
Sharing
some pics:
https://imgur.com/6YjTHUG" rel="nofollow - https://imgur.com/6YjTHUG https://imgur.com/rpGGAUM" rel="nofollow - https://imgur.com/rpGGAUM https://imgur.com/mc1YcDw" rel="nofollow - https://imgur.com/mc1YcDw https://imgur.com/tnyaRg5" rel="nofollow - https://imgur.com/tnyaRg5 https://imgur.com/Dh14k7O" rel="nofollow - https://imgur.com/Dh14k7O https://imgur.com/CsNSD8o" rel="nofollow - https://imgur.com/CsNSD8o
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------------- Independent online TT Product reviewer of XIOM, STIGA, JOOLA, SANWEI, GEWO, AIR, ITC, APEX, YASAKA and ABROS
ITTF Level 1 Coaching Course Conductor, ITTF Level 1 Coach
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